![]() And we now know that it’ll be available on Game Pass at launch, too. Still no news yet on a firm release date, but apparently everything shown at this event will be playable within the next 12 months. We also got a good look at a number of bosses, including a horrible-looking oversized mosquito and a butch bone-axe-wielding creature – and a lot of awesome-looking moves from the ever-agile Hornet. ![]() ![]() We got a nice glimpse at several colourful and dangerous areas, skipping quickly from thick forests to fiery dungeons and cities. It’s not the first time we’ve seen some footage of the eagerly awaited Hollow Knight: Silksong, but it’s great to see Hornet make an appearance so early on in the show. Hollow Knight: Silksong will release on Game Pass sometime in the next 12 months Redfall was originally planned for this summer, but recently got delayed alongside Starfield. Lots more vampires, lots more chaos, and lots more time to wait as there was no release date attached. Lots of shotgun blasting ensues (it turns out vampires are fairly resistant to shotgun shells), shortly after which we get a better look at the various powers you’ll have at your disposal to hunt the denizens of the night. And there’s a vampire in the attic, of course. The footage starts with the player shuffling through a very ominous church covered in blood. The show jumped straight into some Redfall gameplay, the upcoming co-op vampire-hunting FPS from Arkane Austin. Redfall may be delayed but we still got another look at itĪs always, the YouTube comment thread was filled with people shouting “IT’S MORBIN TIME". Watch on YouTube If you're looking for a roundup of everything announced, check out our video detailing the 10 biggest reveals from the Xbethesdabox showcase. If you want a full round-up of every single trailer and announcement from the Xbox & Bethesda Games Showcase, simply scroll down a little further. If you’re looking for something specific, you can use the list below to hop to the game you’re most excited about. Xbox and Bethesda showed over 30 games at this year’s Not-E3 showcase, so there’s a lot to cover. All the new Xbox & Bethesda Games Showcase announcements and trailers Let's get started then, shall we? Here's a reminder of every announcement and trailer from the Xbox & Bethesda Games Showcase 2022. With Starfield, Hollow Knight: Silksong, Diablo IV, and much more shown at the event, there’s plenty to cover. What the future will actually hold remains to be seen, but Xbox certainly sound optimistic at least. The rule for this showcase, as outlined early on, is that every game shown will launch within the next 12 months. Lightyear Frontier is coming to PC and Xbox.The Xbox & Bethesda Games Showcase for 2022 has now wrapped, bringing plenty of trailers and announcements for upcoming games on Xbox and PC. I can’t wait to explore the alien world and find out more about the mysterious narrative next year, and who knows – we may even end up talking about it in the Best Multiplayer category of the GOTY podcasts in 2023”. We previewed the game way back in June 2022, with a hands-off demo, where Lyle said it “has all the makings of a fantastic co-op game, with elements of crafting, survival and farming all while riding around in a massive metal robot. Keep following along, and we’ll keep sharing what we’re working on as development continues”. The developer ended by saying the game is “a special project to us, and more than anything else, we want to express how special it is by making an amazing game for you all. Not only do we want to design the game to be fun, but also well-balanced with each aspect of the game intertwining with one another, and we remain committed to building a thoughtfully-designed experience and continuing the conversation with our community in the process. With Lightyear Frontier, we want to make sure that you feel powerful and engaged in the mech while starting your own homestead, constructing a variety of structures, farming exotic alien crops, and exploring on a vibrant and unfamiliar world. Video game development is tricky and while we can’t commit to a launch window right now, we’ll communicate a new one as soon as we can. We know this is never fun to hear, and we fully understand any disappointment caused by this decision.
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